The following pages link to Guoqing Qi (Q784060):
Displaying 22 items.
- Bounded consensus tracking of second-order multi-agent systems using rectangular impulsive control (Q784061) (← links)
- Distributed finite-time control for coordinated circumnavigation with multiple agents under directed topology (Q2205538) (← links)
- Event-triggered diffusion estimation for asynchronous sensor networks with unreliable measurements (Q2278341) (← links)
- Optimal deployment of vehicles with circular formation for bearings-only multi-target localization (Q2280706) (← links)
- An order insensitive sequential fast covariance intersection fusion algorithm (Q2282015) (← links)
- Adaptive Kalman estimation in target tracking mixed with random one-step delays, stochastic-bias measurements, and missing measurements (Q2312264) (← links)
- Distributed asynchronous fusion algorithm for sensor networks with packet losses (Q2321556) (← links)
- (Q2860486) (← links)
- Coordinated circumnavigation by multiple agents under directed topology (Q5025851) (← links)
- (Q5035545) (← links)
- (Q5035566) (← links)
- (Q5198106) (← links)
- Distributed two‐stage state estimation with event‐triggered strategy for multirate sensor networks (Q5241001) (← links)
- (Q5383436) (← links)
- Consensus tracking for singular multi‐agent systems with Lipschitz nonlinear dynamics and external disturbances (Q6085468) (← links)
- Finite-time distributed localization and multi-orbit circumnavigation with bearing-only measurements (Q6168960) (← links)
- Fully distributed bipartite output formation tracking for heterogeneous singular multiagent systems on signed digraphs (Q6194864) (← links)
- Event-triggered Kalman consensus filter for sensor networks with intermittent observations (Q6494664) (← links)
- Target localization and multicircular circumnavigation with bearing-only measurements (Q6496763) (← links)
- Optimal pursuit strategies for multi-pursuer single-evader games based on cooperative tracking (Q6631778) (← links)
- Robust control for multiplayer nonzero-sum differential games with switching topology and input delay (Q6664763) (← links)
- Adaptive dynamic programming for a nonlinear two-player non-zero-sum differential game with state and input constraints (Q6664770) (← links)