An improved algorithm for the evaluation of fixpoint expressions
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Cites work
- A linear algorithm to solve fixed-point equations on transition systems
- A unified approach for showing language inclusion and equivalence between various types of -automata
- Graph-Based Algorithms for Boolean Function Manipulation
- scientific article; zbMATH DE number 3870578 (Why is no real title available?)
- Model checking and boolean graphs
- Symbolic model checking: \(10^{20}\) states and beyond
Cited in
(38)- A linear algorithm to solve fixed-point equations on transition systems
- An example of sequentialization of a parallel algorithm
- The modal mu-calculus alternation hierarchy is strict
- Fast and simple nested fixpoints
- Verifying persistent security properties
- Model checking the full modal mu-calculus for infinite sequential processes
- GR(1)*: GR(1) specifications extended with existential guarantees
- Quasipolynomial computation of nested fixpoints
- Performance heuristics for GR(1) synthesis and related algorithms
- The alternation hierarchy in fixpoint logic with chop is strict too
- Probabilistic temporal logics via the modal mu-calculus
- Parameterized Algorithms for Parity Games
- Synthesising strategy improvement and recursive algorithms for solving 2.5 player parity games
- The mu-calculus and Model Checking
- From Parity and Payoff Games to Linear Programming
- Solving parity games in big steps
- Symmetric strategy improvement
- Inf-datalog, Modal Logic and Complexities
- Fixpoints and search in PVS
- scientific article; zbMATH DE number 1536554 (Why is no real title available?)
- A distributed fixed-point algorithm for extended dependency graphs
- On guarding nested fixpoints
- Deciding Parity Games in Quasi-polynomial Time
- scientific article; zbMATH DE number 7533361 (Why is no real title available?)
- Parity Games: Zielonka's Algorithm in Quasi-Polynomial Time
- Assume-admissible synthesis
- Parity games with weights
- Three notes on the complexity of model checking fixpoint logic with chop
- Solving Parity Games in Big Steps
- Towards the hierarchical verification of reactive systems
- Improved complexity analysis of quasi-polynomial algorithms solving parity games
- Efficient Algorithms for Omega-Regular Energy Games
- A direct symbolic algorithm for solving stochastic Rabin games
- GR(1)*: GR(1) specifications extended with existential guarantees
- Priority promotion with Parysian flair
- A quasi-polynomial black-box algorithm for fixed point evaluation
- An objective improvement approach to solving discounted payoff games
- An objective improvement approach to solving discounted payoff games
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