An inductive method for constructing mimmal balanced collections of finite sets
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(14)- On the regions of linearity for the nucleolus and their computation
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- On cores and indivisibility
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- Perfect graphs, kernels, and cores of cooperative games
- Sequential legislative lobbying
- Quantum entanglement, indistinguishability, and the absent-minded driver's problem
- The kernel and bargaining set for convex games
- A note on harmonious families
- Characterization of TU games with stable cores by nested balancedness
- Core stability of the Shapley value for cooperative games
- The assignment problem as a cooperative game
- Minimal exact balancedness
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