On the regions of linearity for the nucleolus and their computation
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Publication:1056681
DOI10.1007/BF01756104zbMath0522.90109MaRDI QIDQ1056681
Publication date: 1983
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf01756104
cooperative game; nucleolus; balanced sets concept; computation of linearity regions; maximal coalition
91A12: Cooperative games
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A polynomial time algorithm for computing the nucleolus for a class of disjunctive games with a permission structure, Computation of the nucleolus of some bilateral market games, Weighted nucleoli and dually essential coalitions
Cites Work
- A characterization, existence proof and dimension bounds for the kernel of a game
- Observations on the nucleolus and the central game
- An inductive method for constructing mimmal balanced collections of finite sets
- The Nucleolus of a Characteristic Function Game
- Some recent results inn-person game theory
- On the Nucleolus of a Characteristic Function Game