The Nucleolus of a Characteristic Function Game
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Publication:5585899
DOI10.1137/0117107zbMATH Open0191.49502OpenAlexW2125363721WikidataQ56387535 ScholiaQ56387535MaRDI QIDQ5585899FDOQ5585899
Authors: David Schmeidler
Publication date: 1969
Published in: SIAM Journal on Applied Mathematics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1137/0117107
Cited In (only showing first 100 items - show all)
- A review of transport market modeling using game-theoretic principles
- Optimization implementation and characterization of the equal allocation of nonseparable costs value
- Path monotonicity, consistency and axiomatizations of some weighted solutions
- Allocating joint costs by means of the nucleolus
- The procedural egalitarian solution
- Upper and lower bounds of the kernel and nucleolus
- An adaptive model of demand adjustment in weighted majority games
- A COMPUTATIONAL APPROACH TO THE COINCIDENCE OF EGALITARIAN SOLUTIONS FOR COST-SHARING GAMES
- On the complexity of nucleolus computation for bipartite \(b\)-matching games
- Remarks on a surplus-sharing rule from the Mishneh Torah
- Benefit sharing in holding situations
- The Egalitarian efficient extension of the Aumann-Drèze value
- The nucleolus and the core-center of multi-sided Böhm-Bawerk assignment markets
- \(\Gamma\)-component additive games
- Minimal exact balancedness
- A simple ``market value bargaining model for weighted voting games: characterization and limit theorems
- Path cooperative games
- Sharing the costs of complex water projects: application to the West Delta water conservation and irrigation rehabilitation project, Egypt
- The integer nucleolus of directed simple games: a characterization and an algorithm
- Merging and splitting in cooperative games: some (im)possibility results
- The asymptotic nucleolus of large monopolistic market games
- Constructive and blocking power in collaborative transportation
- Computing the least-core and nucleolus for threshold cardinality matching games
- Two game models for cooperation with implicit noncooperation
- Cooperation and sharing costs in a tandem queueing network
- Newsvendor games: convex optimization of centralized inventory operations
- Monotonicity of social welfare optima
- Threshold based discounting networks: the cost allocation provided by the nucleolus
- Collaborative vehicle routing: a survey
- Properties and comparison of risk capital allocation methods
- COMPARING SOLUTIONS IN JOINT IMPLEMENTATION PROJECTS
- A local version of Karamardian's theorem on lower semicontinuous strictly quasiconvex functions
- The monoclus of a coalitional game
- Cooperative games and cost allocation problems
- Design of water quality policies based on proportionality in multi-issue problems with crossed claims
- Cooperative game‐theoretic features of cost sharing in location‐routing
- Consistency, weak fairness, and the Shapley value
- Legal disputes resolved via game theoretic methods
- Average monotonic cooperative games
- The nucleolus of large majority games
- On connected coalitions in dominated simple games
- Coalition formation in simple games with dominant players
- Common mistakes in computing the nucleolus
- Matching structure and bargaining outcomes in buyer-seller networks
- Non-cooperative implementation of the nucleolus: The 3-player case
- On the regions of linearity for the nucleolus and their computation
- A review on cost allocation methods in collaborative transportation
- Equality in legislative bargaining
- On the complexity of core, kernel, and bargaining set
- The kernel of the sum of two cooperative games
- Axiomatizations of Dutta-Ray's egalitarian solution on the domain of convex games
- The Least-Core and Nucleolus of Path Cooperative Games
- Three little-known and yet still significant contributions of Lloyd Shapley
- A weak monotonicity property of the nucleolus
- An LP approach to compute the pre-kernel for cooperative games
- Aggregate monotonic stable single-valued solutions for cooperative games
- On a variant of lexicographic multi-objective programming
- Comparative accuracy of value solutions in non-sidepayment games with empty core
- Stable set of uncertain coalitional game with application to electricity suppliers problem
- Minimum cost spanning tree problems as value sharing problems
- Computing the nucleolus of weighted voting games in pseudo-polynomial time
- Characterizations of highway toll pricing methods
- Evolutionary dynamics and equitable core selection in assignment games
- A polynomial time algorithm for computing the nucleolus for a class of disjunctive games with a permission structure
- The bound of the kernel
- A lexicographical solution concept in an \(n\)-person cooperative fuzzy game
- 1-concave basis for TU games and the library game
- The core and the steady bargaining set for convex games
- A characterization of kruskal sharing rules for minimum cost spanning tree problems
- Symmetrically multilateral-bargained allocations in multi-sided assignment markets
- Axiomatizations of the Owen value without efficiency
- Network strength games: the core and the nucleolus
- Vertical syndication-proof competitive prices in multilateral assignment markets
- Production-inventory games: A new class of totally balanced combinatorial optimization games
- On the nucleolus as a power index
- On axiomatizations of the Shapley value for assignment games
- Arboricity games: the core and the nucleolus
- Coalitional games with veto players: consistency, monotonicity and Nash outcomes
- Continuity properties of solution concepts for cooperative games
- Undominated nonnegative excesses and core extensions of transferable utility games
- Asymptotic stability and other properties of trajectories and transfer sequences leading to the bargaining sets
- Characterization sets for the nucleolus in balanced games
- On the accessibility of core-extensions
- The nucleolus is well-posed
- Balanced externalities and the Shapley value
- An axiomatization of the nucleolus of assignment markets
- Disadvantageous syndicates and stable cartels: The case of the nucleolus
- Analysis of an ecological niche
- The general nucleolus and the reduced game property
- On the predictive efficiency of the core solution in side-payment games
- On Chinese postman games where residents of each road pay the cost of their road
- Monotonic core solutions: beyond Young's theorem
- Fuzzy programming and profit and cost allocation for a production and transportation problem
- The competitive bargaining set for cooperative \(n\)-person games
- A cooperative game of information trading: The core, the nucleolus and the kernel
- Stable bargaining outcomes in patent licensing: a cooperative game approach without side payments
- An axiomatic characterization of the Baker-Thompson rule
- On the comparative accuracy of lexicographical solutions in cooperative games
- The propensity to disrupt and the disruption nucleolus of a characteristic function game
- C-complete sets for compromise stable games
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