Atomic splittable flow over time games
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Cites work
- A Stackelberg strategy for routing flow over time
- Algorithms for the Network Oligopoly Problem
- An introduction to network flows over time
- Competitive routing in networks with polynomial costs
- Complexity and Parametric Computation of Equilibria in Atomic Splittable Congestion Games via Weighted Block Laplacians
- Constructing maximal dynamic flows from static flows
- Dynamic equilibria in fluid queueing networks
- Dynamic equilibria in time-varying networks
- Dynamic flows with adaptive route choice
- Efficient continuous-time dynamic network flow algorithms
- Equilibrium computation in atomic splittable singleton congestion games
- Existence and Uniqueness of Equilibria for Flows over Time
- Existence and Uniqueness of Equilibrium Points for Concave N-Person Games
- How bad is selfish routing?
- scientific article; zbMATH DE number 3174052 (Why is no real title available?)
- Local smoothness and the price of anarchy in splittable congestion games
- Maximal, Lexicographic, and Dynamic Network Flows
- Multi-source multi-sink Nash flows over time
- Nash equilibria and the price of anarchy for flows over time
- Nash flows over time
- Nash flows over time with spillback
- Oligopolistic competitive packet routing
- On the relationship between Nash—Cournot and Wardrop equilibria
- On the uniqueness of equilibrium in atomic splittable routing games
- Open Problems in Throughput Scheduling
- Queueing dynamics and maximal throughput scheduling in switched processing systems
- Selfish routing with atomic players
- Stackelberg strategies and collusion in network games with splittable flow
- Technical Note—Traffic Equilibrium Paradoxes
- The impact of oligopolistic competition in networks
- The impact of spillback on the price of anarchy for flows over time
- The price of anarchy for instantaneous dynamic equilibria
- The quickest flow problem
- Transient flows in networks
- Uniqueness of equilibria in atomic splittable polymatroid congestion games
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