Automated analysis of real-time scheduling using graph games
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Cites work
- A Fully Automated Framework for Control of Linear Systems from Temporal Logic Specifications
- A note on two problems in connexion with graphs
- Controlling a Class of Nonlinear Systems on Rectangles
- Diagnostic Information for Realizability
- Enhancing model checking in verification by AI techniques
- scientific article; zbMATH DE number 5595151 (Why is no real title available?)
- scientific article; zbMATH DE number 2080065 (Why is no real title available?)
- scientific article; zbMATH DE number 5585443 (Why is no real title available?)
- Markov decision processes and regular events
- Model repair for probabilistic systems
- Receding horizon control for temporal logic specifications
Cited in
(7)- Automated competitive analysis of real-time scheduling with graph games
- An integrative approach with sequential game to real-time gate assignment under CDM mechanism
- POMDPs under probabilistic semantics
- A note on the approximation of mean-payoff games
- Synthesising succinct strategies in safety games with an application to real-time scheduling
- Classifications, advances and prospects of scheduling games
- Adapting to the behavior of environments with bounded memory
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