Beacon-based algorithms for geometric routing
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Cited in
(15)- Routing in a polygonal terrain with the shortest beacon watchtower
- Communication and location discovery in geometric ring networks
- Attraction-convexity and normal visibility
- Self-approaching paths in simple polygons
- Tight bounds for illuminating and covering of orthotrees with vertex lights and vertex beacons
- Gathering by repulsion
- Tight bounds for beacon-based coverage in simple rectilinear polygons
- Negative instance for the edge patrolling beacon problem
- Tight Bounds for Beacon-Based Coverage in Simple Rectilinear Polygons
- Triangulation and embedding using small sets of beacons
- A combinatorial bound for beacon-based routing in orthogonal polygons
- An optimal algorithm to compute the inverse beacon attraction region
- Gathering by repulsion
- A sub-quadratic time algorithm for computing the beacon kernel of simple polygons
- Chasing puppies: mobile beacon routing on closed curves
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