Collision of multi-particle and general shape objects in a viscous fluid
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Cites work
- scientific article; zbMATH DE number 3958938 (Why is no real title available?)
- A Cartesian grid method for solving the two-dimensional streamfunction-vorticity equations in irregular regions
- A cartesian grid method for modeling multiple moving objects in 2D incompressible viscous flow.
- A distributed Lagrange multiplier based computational method for the simulation of particulate Stokes flow
- A distributed Lagrange multiplier/fictitious domain method for particulate flows
- A distributed Lagrange multiplier/fictitious domain method for viscoelastic particulate flows
- A fast computation technique for the direct numerical simulation of rigid particulate flows
- A new formulation of the distributed Lagrange multiplier/fictitious domain method for particulate flows
- A numerical study of steady viscous flow past a circular cylinder
- Direct numerical simulations of fluid-solid systems using the arbitrary Lagrangian-Eulerian technique.
- Distributed Lagrange multiplier method for particulate flows with collisions
- Distributed Lagrange multiplier methods for incompressible viscous flow around moving rigid bodies
- Effects of surface roughness on a sphere sedimenting through a dilute suspension of neutrally buoyant spheres
- Experiments on the motion of a solid sphere toward a wall: From viscous dissipation to elastohydrodynamic bouncing
- Numerical investigation of particle–particle and particle–wall collisions in a viscous fluid
- Numerical solutions for steady flow past a circular cylinder at Reynolds numbers up to 100
- Numerical study and physical analysis of the pressure and velocity fields in the near wake of a circular cylinder
- Particle-wall collisions in a viscous fluid
- Preconditioned multigrid methods for unsteady incompressible flows
- Steady Two-Dimensional Viscous Flow of an Incompressible Fluid past a Circular Cylinder
Cited in
(22)- Direct numerical simulations of viscous suspensions with variably shaped crystals
- A new method for computing particle collisions in Navier-Stokes flows
- Mathematical and computational framework for moving and colliding rigid bodies in a Newtonian fluid
- Motion of an inertial squirmer in a density stratified fluid
- Settling disks in a linearly stratified fluid
- Off-center collisional model of patchy colloids
- Grain-resolved simulation of micro-particle dynamics in shear and oscillatory flows
- Deformation of a droplet in a particulate shear flow
- A simple immersed-boundary method for solid-fluid interaction in constant- and stratified-density flows
- scientific article; zbMATH DE number 5237385 (Why is no real title available?)
- On the collision of rigid spheres in a weakly compressible fluid
- Numerical investigation of particle–particle and particle–wall collisions in a viscous fluid
- A hybrid FD-DEM solver for rigid particles in viscous fluid
- The role of elastic flap deformation on fluid mixing in a microchannel
- scientific article; zbMATH DE number 5638031 (Why is no real title available?)
- A collision strategy for particles in particulate flow simulations
- scientific article; zbMATH DE number 5300052 (Why is no real title available?)
- A versatile implicit iterative approach for fully resolved simulation of self-propulsion
- Particle-wall collision in a viscoelastic fluid
- Computational study of the interaction of freely moving particles at intermediate Reynolds numbers
- Collision modelling for the interface-resolved simulation of spherical particles in viscous fluids
- Computational simulation of the interactions between moving rigid bodies and incompressible two-fluid flows
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