Computing hereditary convex structures
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- scientific article; zbMATH DE number 3945384 (Why is no real title available?)
- scientific article; zbMATH DE number 1220053 (Why is no real title available?)
- scientific article; zbMATH DE number 1528185 (Why is no real title available?)
- scientific article; zbMATH DE number 1749054 (Why is no real title available?)
- A Randomized Algorithm for Closest-Point Queries
- A linear algorithm for determining the separation of convex polyhedra
- A linear-time algorithm for computing the Voronoi diagram of a convex polygon
- A simple and fast incremental randomized algorithm for computing trapezoidal decompositions and for triangulating polygons
- A tight lower bound for computing the diameter of a 3D convex polytope
- An Optimal Algorithm for Intersecting Three-Dimensional Convex Polyhedra
- Applications of random sampling in computational geometry. II
- Computational geometry. Algorithms and applications.
- Delaunay Triangulations in O(sort(n)) Time and More
- Fast detection of polyhedral intersection
- Filtering Search: A New Approach to Query-Answering
- Finding the Constrained Delaunay Triangulation and Constrained Voronoi Diagram of a Simple Polygon in Linear Time
- Finding the medial axis of a simple polygon in linear time
- Introduction to algorithms.
- Linear-time triangulation of a simple polygon made easier via randomization
- ON COMPUTING VORONOI DIAGRAMS FOR SORTED POINT SETS
- Polygon triangulation in \(O(n\log{}\log{}n)\) time with simple data structures
- Preprocessing Imprecise Points and Splitting Triangulations
- RANDOMIZATION YIELDS SIMPLE O(n log⋆ n) ALGORITHMS FOR DIFFICULT Ω(n) PROBLEMS
- Random Sampling, Halfspace Range Reporting, and Construction of \lowercase$(\le k)$-Levels in Three Dimensions
- Sorting helps for Voronoi diagrams
- Splitting a Delaunay triangulation in linear time
- TRIANGULATING DISJOINT JORDAN CHAINS
- Three problems about simple polygons
- Triangulating a simple polygon in linear time
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