Construction of three-dimensional Delaunay triangulations using local transformations
For a set of points in \(R^ 3\) the problem of Delaunay triangulation is to find a set of nonoverlapping tetrahedra that fill the convex hull of the set so that no point is in the circumscribed sphere of any tetrahedron of which it is not a vertex. The author gives the pseudocode description of two programs that solve the problem by local decisions involving five points at a time and proves that the worst case time complexity is \(O(n^ 2)\) and the expected complexity for random points is O(n(log n)\({}^ 2)\).
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- A fast algorithm for constructing Delaunay triangulations in the plane
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