Decision tree approximations of Boolean functions
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Analysis of algorithms and problem complexity (68Q25) Graph theory (including graph drawing) in computer science (68R10) Isomorphism problems in graph theory (reconstruction conjecture, etc.) and homomorphisms (subgraph embedding, etc.) (05C60) Finite automorphism groups of algebraic, geometric, or combinatorial structures (20B25) Complexity classes (hierarchies, relations among complexity classes, etc.) (68Q15)
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Cites work
- scientific article; zbMATH DE number 3639144 (Why is no real title available?)
- scientific article; zbMATH DE number 1306863 (Why is no real title available?)
- Constructing optimal binary decision trees is NP-complete
- Equivalence of free Boolean graphs can be decided probabilistically in polynomial time
- Exact learning Boolean functions via the monotone theory
- Exact learning when irrelevant variables abound
- Finding small equivalent decision trees is hard
- Learning decision trees from random examples
- Occam's razor
- On boolean decision trees with faulty nodes
- Partial Occam's Razor and its applications
Cited in
(8)- On boolean decision trees with faulty nodes
- On the complexity of problems on simple games
- scientific article; zbMATH DE number 6351494 (Why is no real title available?)
- Improved time complexities for learning Boolean networks
- Learning decision trees from random examples
- Learning stochastic decision trees
- Algorithmic Learning Theory
- Properly learning decision trees in almost polynomial time
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