Distributed and parallel systems. From instruction parallelism to cluster computing
The articles of this volume will not be indexed individually.NEWLINENEWLINENEWLINEFrom the introduction: This volume is a collection of original contributions from a new field which lies at the intersection of computer vision and computer graphics. Recently, great effort has been made towards the integration of computer vision and computer graphics techniques in the areas of realistic modeling of objects and scenes, interactive computer graphics, and augmented reality.NEWLINENEWLINENEWLINEGeneral issues and numerous specific applications are discussed which demonstrate the close relationships between computer vision, computer graphics, and communication technologies. These include urban and archeological site modeling, modeling dressed humans, medical visualization, figure and facial animation, real-time 3D-teleimmersion and telecollaboration, augmented reality as a new user interface concept, and augmented reality for underwater scene understanding.NEWLINENEWLINENEWLINEThe contributions collected in this volume are extensively revised versions of papers which were initially presented at the NATO Advanced Research Workshop which was held in Ljubljana, Slovenia, on 29-31 August 1999.
- Confluence of computer vision and computer graphics. Proceedings of the NATO Research workshop, Ljubljana, Republic of Slovenia, August 29--31, 1999
- scientific article; zbMATH DE number 43629
- scientific article; zbMATH DE number 107947
- Advances in computer graphics and computer vision. International conferences VISAPP and GRAPP 2006, Setúbal, Portugal, February 25--28, 2006. Revised selected papers.
- Computer vision and graphics. International conference, ICCVG 2004, Warsaw, Poland, September 22--24, 2004, Proceedings.
- Computer vision and computer graphics. Theory and applications. International conference, VISIGRAPP 2008, Funchal-Madeira, Portugal, January 22--25, 2008. Revised selected papers
- Distributed Maple: Parallel computer algebra in networked environments.
- scientific article; zbMATH DE number 1619557 (Why is no real title available?)
- Confluence of computer vision and computer graphics. Proceedings of the NATO Research workshop, Ljubljana, Republic of Slovenia, August 29--31, 1999
- Why aspect graphs are not (yet) practical for computer vision
- scientific article; zbMATH DE number 1822293 (Why is no real title available?)
- scientific article; zbMATH DE number 818635 (Why is no real title available?)
- scientific article; zbMATH DE number 1432339 (Why is no real title available?)
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