Dynamic programming and gambling models
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(16)- How one gambles if one must: Effects of differing return rates on multistage betting decisions
- Generalizations of bold play in red and black.
- Two new models for the two-person red-and-black game
- PROPORTIONAL THREE-PERSON RED-AND-BLACK GAMES
- The Action Gambler and Equal-Sized Wagering
- Finite state dynamic programming with the total reward criterion
- Subfair primitive casino with a discount factor
- Subfair ?Red-and-Black? in the presence of inflation
- Two-person red-and-black with bet-dependent win probabilities
- NASH EQUILIBRIUMS IN TWO-PERSON RED-AND-BLACK GAMES
- Discrete Red-and-Black with Fortune-Dependent Win Probabilities
- Two-person red-and-black game with lower limit
- Two-person red-and-black games with bet-dependent win probability functions
- On Optimality of Bold Play for Discounted Dubins-Savage Gambling Problems with Limited Playing Times
- Nonconstant Sum Red-And-Black Games with Bet-Dependent Win Probability Function
- Improving on bold play when the gambler is restricted
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