Efficient and Explicit Coding for Interactive Communication
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Cited in
(11)- Reliable communication over highly connected noisy networks
- Interactive non-malleable codes
- Interactive Coding for Interactive Proofs
- List and Unique Coding for Interactive Communication in the Presence of Adversarial Noise
- Capacity of interactive communication over erasure channels and channels with feedback
- Synchronization strings: channel simulations and interactive coding for insertions and deletions
- Palette-alternating tree codes
- Noisy interactive quantum communication
- Fast interactive coding against adversarial noise
- Distributed CONGEST Algorithms against Mobile Adversaries
- Information dissemination via broadcasts in the presence of adversarial noise
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