Fast algorithm for triangular mesh simplification based on vertex decimation
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(8)- A fast, topology manipulation algorithm for compaction of mesh/faceted models.
- Mesh simplification using the edge attributes
- Decreasing isosurface complexity via discrete fitting
- Parallel triangular mesh reduction
- Computational Geometry Methods and Intelligent Computing
- Efficient decimation of polygonal models using normal field deviation
- INTERSECTION FREE SIMPLIFICATION
- RESTRICTED MESH SIMPLIFICATION USING EDGE CONTRACTIONS
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