Fast evaluation of Helmholtz potential on graphics processing units (GPUs)
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Cites work
- scientific article; zbMATH DE number 1120260 (Why is no real title available?)
- scientific article; zbMATH DE number 1531793 (Why is no real title available?)
- A fast adaptive multipole algorithm in three dimensions
- A fast algorithm for particle simulations
- A multilevel Cartesian non-uniform grid time domain algorithm
- A parallel version of the fast multipole method
- A sparse \({\mathcal H}\)-matrix arithmetic. II: Application to multi-dimensional problems
- A sparse matrix arithmetic based on \({\mathfrak H}\)-matrices. I: Introduction to \({\mathfrak H}\)-matrices
- A wideband fast multipole method for the Helmholtz equation in three dimensions
- Accelerated Cartesian expansions -- a fast method for computing of potentials of the form \(R^{ - \nu }\) for all real \(\nu \)
- An ${\cal H}^{2}$-Matrix-Based Integral-Equation Solver of Reduced Complexity and Controlled Accuracy for Solving Electrodynamic Problems
- Fast evaluation of three-dimensional transient wave fields using diagonal translation operators
- Fast evaluation of time domain fields in sub-wavelength source/observer distributions using accelerated Cartesian expansions (ACE)
- Fast multipole methods on graphics processors
- Nonuniform grid time domain (NGTD) algorithm for fast evaluation of transient wave fields
- Rapid solution of integral equations of scattering theory in two dimensions
- Time Domain Adaptive Integral Method for Surface Integral Equations
Cited in
(9)- JefiGPU: Jefimenko's equations on GPU
- Optimizing the multipole-to-local operator in the fast multipole method for graphical processing units
- Fast Fourier transform periodic interpolation method for superposition sums in a periodic unit cell
- GPU-accelerated boundary element method for Helmholtz' equation in three dimensions
- A multilevel Cartesian non-uniform grid time domain algorithm
- Graphics processing unit acceleration of the random phase approximation in the projector augmented wave method
- Fast multipole methods on graphics processors
- Rapid Multipole Graph Drawing on the GPU
- Reduction of computing time for least-squares migration based on the Helmholtz equation by graphics processing units
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