Fast multipole methods on graphics processors
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Numerical summation of series (65B10) Parallel numerical computation (65Y05) Complexity and performance of numerical algorithms (65Y20) Packaged methods for numerical algorithms (65Y15) Algorithms for approximation of functions (65D15) Boundary element methods for boundary value problems involving PDEs (65N38)
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Cites work
- scientific article; zbMATH DE number 3814037 (Why is no real title available?)
- scientific article; zbMATH DE number 1069612 (Why is no real title available?)
- A fast adaptive multipole algorithm in three dimensions
- A fast algorithm for particle simulations
- A parallel version of the fast multipole method
- Fast multipole method for the biharmonic equation in three dimensions
- Load balancing and data locality in adaptive hierarchical \(N\)-body methods: Barnes-Hut, fast multipole, and radiosity
- Multipole Translation Theory for the Three-Dimensional Laplace and Helmholtz Equations
- Provably Good Partitioning and Load Balancing Algorithms for Parallel Adaptive N-Body Simulation
Cited in
(44)- scientific article; zbMATH DE number 53902 (Why is no real title available?)
- Three-dimensional simulation of single- and multiphase flow in roughness microchannels
- Comparing the treecode with FMM on GPUs for vortex particle simulations of a leapfrogging vortex ring
- Distributed and adaptive fast multipole method in three dimensions
- Numerical simulation of fracking in shale rocks: current state and future approaches
- Fast analysis of molecular dynamics trajectories with graphics processing units -- radial distribution function histogramming
- Jump relations of certain hypersingular Stokes kernels on regular surfaces
- A voxel-based electrostatic field analysis for the virtual-human model Duke using the indirect boundary element method with a GPU-accelerated fast multipole method
- Optimizing the multipole-to-local operator in the fast multipole method for graphical processing units
- M2L optimization in FMBEM and its GPU implementation
- Towards RBF Interpolation on Heterogeneous HPC Systems
- GPU accelerated simulations of bluff body flows using vortex particle methods
- Nodal discontinuous Galerkin methods on graphics processors
- On well-separated sets and fast multipole methods
- Metamorphosis of images in reproducing kernel Hilbert spaces
- Laplace Green's functions for infinite ground planes with local roughness
- GPU-accelerated boundary element method for Helmholtz' equation in three dimensions
- Elaboration of the fast boundary element method for 3D simulation of the dynamics of a bubble cluster with solid particles in an acoustic field
- Graphics processing unit acceleration of the random phase approximation in the projector augmented wave method
- Mesh-particle interpolations on graphics processing units and multicore central processing units
- A low frequency elastodynamic fast multipole boundary element method in three dimensions
- Rapid Multipole Graph Drawing on the GPU
- Fast evaluation of Helmholtz potential on graphics processing units (GPUs)
- Recursive computation of the multipole expansions of layer potential integrals over simplices for efficient fast multipole accelerated boundary elements
- Fast multipole preconditioners for sparse matrices arising from elliptic equations
- Computational software: simple FMM libraries for electrostatics, slow viscous flow, and frequency-domain wave propagation
- PVFMM: A parallel kernel independent FMM for particle and volume potentials
- GPU-accelerated T-matrix algorithm for light-scattering simulations
- The fast multipole method on parallel clusters, multicore processors, and graphics processing units
- A GPU parallelized spectral method for elliptic equations in rectangular domains
- An improved fast multipole method for electrostatic potential calculations in a class of coarse-grained molecular simulations
- A method to compute periodic sums
- A GPU-accelerated fast multipole method based on barycentric Lagrange interpolation and dual tree traversal
- Boys function evaluation on graphical processing units
- An OpenMP-CUDA Implementation of Multilevel Fast Multipole Algorithm for Electromagnetic Simulation on Multi-GPU Computing Systems
- Multi-GPU accelerated multi-spin Monte Carlo simulations of the 2D Ising model
- On the effective implementation of a boundary element code on graphics processing units using an out-of-core LU algorithm
- A PPPM fast summation method for fluids and beyond
- On a probabilistic approach to the Schrödinger equation with a time-dependent potential
- Accelerating the Fourier split operator method via graphics processing units
- Biomolecular electrostatics using a fast multipole BEM on up to 512 GPUs and a billion unknowns
- High-order finite-element seismic wave propagation modeling with MPI on a large GPU cluster
- A GPU-parallelized interpolation-based fast multipole method for the relativistic space-charge field calculation
- Dynamic autotuning of adaptive fast multipole methods on hybrid multicore CPU and GPU systems
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