Fast implementation of the subband weighting for 3D wavelet coding
Summary: Performing optimal bit-allocation with 3D wavelet coding methods is difficult, because energy is not conserved after applying the motion-compensated temporal filtering (MCTF) process and the spatial wavelet transform. The problem has been solved by extending the 2D wavelet coefficients weighting method with the consideration of the complicated pixel connectivity resulting from the lifting-based MCTF process. However, the computation of weighting factors demands much computing time and vast amount of memory. In this paper, we propose a method, which facilitates the property of sparse matrices, to compute the subband weighing factors efficiently. The proposed method is employed for the 5-3 temporal filter and the 9-7 temporal filter in the lifting-based MCTF process. Experiments on various video sequences show that the computing time and memory needed for the computation of weighting factors are dramatically reduced by applying the proposed approach.
- A motion compensated lifting wavelet codec for 3D video coding
- Three-dimensional embedded subband coding with optimized truncation (3-D ESCOT)
- Multiple description scalable video coding based on 3D lifted wavelet transform
- Optimum nonnegative integer bit allocation for wavelet based signal compression and coding
- Three-dimensional wavelet transform video coding using symmetric codebook vector quantization
- 3D medical image coding using separable 3D wavelet decomposition and lattice vector quantization
- scientific article; zbMATH DE number 1691496 (Why is no real title available?)
- Three-dimensional embedded subband coding with optimized truncation (3-D ESCOT)
- Development and evaluation of high-performance decorrelation algorithms for the nonalternating 3D wavelet transform
This page was built for publication: Fast implementation of the subband weighting for 3D wavelet coding
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q542669)