Game arguments in computability theory and algorithmic information theory
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Abstract: We provide some examples showing how game-theoretic arguments can be used in computability theory and algorithmic information theory: unique numbering theorem (Friedberg), the gap between conditional complexity and total conditional complexity, Epstein--Levin theorem and some (yet unpublished) result of Muchnik and Vyugin
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- Topological arguments for Kolmogorov complexity
- On approximate decidability of minimal programs
- Algorithmic minimal sufficient statistics: a new approach
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- Branching time, perfect information games, and backward induction
- The Kolmogorov birthday paradox
- Total conditional complexity of certain objects
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