General game playing with stochastic CSP
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Recommendations
- General game playing
- Representing and reasoning about the rules of general games with imperfect information
- Logical-epistemic foundations of general game descriptions
- Answer Set Programming for Single-Player Games in General Game Playing
- Automated verification of state sequence invariants in general game playing
Cites work
- scientific article; zbMATH DE number 3063363 (Why is no real title available?)
- Checkers is solved
- Consistency in networks of relations
- Deep Blue
- FLUX: A logic programming method for reasoning agents
- Filtering algorithms for global chance constraints
- Finite-time analysis of the multiarmed bandit problem
- General game playing with stochastic CSP
- Multiagent Systems
- Programming backgammon using self-teaching neural nets
- Solving quantified constraint satisfaction problems
- Stochastic constraint programming: A scenario-based approach
Cited in
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