Multiagent Systems
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StrategyMultiagent systemGameAuctionSocial choiceBeliefKnowledgeCommunicationDistributed systemNoncooperative gameCoalitional gameDistributed optimization
Social choice (91B14) Cooperative games (91A12) Research exposition (monographs, survey articles) pertaining to game theory, economics, and finance (91-02) Noncooperative games (91A10) Logics of knowledge and belief (including belief change) (03B42) Signaling and communication in game theory (91A28) Distributed systems (68M14)
Recommendations
- A concise introduction to multiagent systems and distributed artificial intelligence
- scientific article; zbMATH DE number 978764
- Distributed reason maintenance for multiagent systems
- Multi-agent rationality. 8th European workshop on Modelling autonomous agents in a multi-agent world, MAAMAW '97. Ronneby, Sweden, May 13--16, 1997. Proceedings
- scientific article; zbMATH DE number 609123
Cited in
(only showing first 100 items - show all)- Verifying equilibria in finite-horizon probabilistic concurrent game systems
- Game-theoretic models of moral and other-regarding agents (extended abstract)
- Additive stabilizers for unstable graphs
- Profit maximization problem with coupons in social networks
- Proof systems and transformation games
- Foundations of decision-making agents. Logic, probability and modality.
- Multi-agent differential graphical games: online adaptive learning solution for synchronization with optimality
- Predicting human behavior in unrepeated, simultaneous-move games
- Robust correlated equilibrium: definition and computation
- Complexity of finite-variable fragments of propositional temporal and modal logics of computation
- Value functions for depth-limited solving in zero-sum imperfect-information games
- Logics of rational interaction
- The intellectual influence of economic journals: quality versus quantity
- Rethinking formal models of partially observable multiagent decision making
- Optimism brings accurate perception in iterated prisoner's dilemma
- Planning and learning in partially observable systems via filter stability
- Dynamic epistemic logic with branching temporal structures
- The category of node-and-choice forms, with subcategories for choice-sequence forms and choice-set forms
- Intricate axioms as interaction axioms
- Multi-agent reinforcement learning: a selective overview of theories and algorithms
- On the selection of leaders for the controllability of multi-agent networks
- Behavioural strategies in weighted Boolean games
- Reasoning about causality in games
- On the Nash equilibria of a simple discounted duel
- A computational model of Ostrom's institutional analysis and development framework
- Intention as commitment toward time
- A lattice-based approach to the problem of recruitment in multiagent systems
- Evaluating social choice techniques into intelligent environments by agent based social simulation
- Satisfiability in a Temporal Multi-valueted Logic Based on Z
- Optimal private payoff manipulation against commitment in extensive-form games
- MuRoCo: a framework for capability- and situation-aware coalition formation in cooperative multi-robot systems
- Models of strategic behavior
- Von Wright's ``The logic of preference revisited
- Computing equilibria: a computational complexity perspective
- Does the default pecking order impact systemic risk? Evidence from Brazilian data
- Deep reinforcement learning with emergent communication for coalitional negotiation games
- Path-disruption games: bribery and a probabilistic model
- Verified synthesis of knowledge-based programs in finite synchronous environments
- The reflexive partitions method in models of collective behavior and control
- Dynamic logics of evidence-based beliefs
- Graph stabilization: a survey
- A top-down approach to attain decentralized multi-agents
- Analysing adaption processes of Hornets
- Simple uncoupled no-regret learning dynamics for extensive-form correlated equilibrium
- Influence modeling: mathematical programming representations of persuasion under either risk or uncertainty
- Control sequencing in a game of identity pursuit-evasion
- A game-theoretic model to analyze value creation with simultaneous cooperation and competition of supply chain partners
- Nash equilibria in symmetric graph games with partial observation
- Logical dynamics of evidence
- Evidence and plausibility in neighborhood structures
- Equilibria for games with combined qualitative and quantitative objectives
- Optimal control for a family of systems in novel state derivative space form with experiment in a double inverted pendulum system
- Boolean Game with Prioritized Norms
- Distributed reason maintenance for multiagent systems
- Designing menus of contracts efficiently: the power of randomization
- Designing competitions between teams of individuals
- General game playing with stochastic CSP
- Information flow in logic for distributed systems: extending graded consequence
- MiniBrass: soft constraints for MiniZinc
- Coordination problems on networks revisited: statics and dynamics
- Bilevel programming methods for computing single-leader-multi-follower equilibria in normal-form and polymatrix games
- Decentralized utilitarian mechanisms for scheduling games
- The Hanabi challenge: a new frontier for AI research
- Interactions in multiagent systems
- A dynamic game approach for demand-side management: scheduling energy storage with forecasting errors
- Natural language and logic of agency
- On the complexity of iterated weak dominance in constant-sum games
- The future of mathematics in economics: a philosophically grounded proposal
- Reflective Oracles: A Foundation for Game Theory in Artificial Intelligence
- Stability and robustness analysis of minmax solutions for differential graphical games
- Strategic manipulation in judgment aggregation under higher-level reasoning
- Learning automata based multi-agent system algorithms for finding optimal policies in Markov games
- Harmony search to self-configuration of fault-tolerant grids for big data
- Pretending in dynamic games, alternative outcomes and application to electricity markets
- On the Role of a Market Maker in Networked Cournot Competition
- Algorithms for computing strategies in two-player simultaneous move games
- Action-graph games
- scientific article; zbMATH DE number 2087691 (Why is no real title available?)
- Constraint games for stable and optimal allocation of demands in SDN
- On the uniqueness of optimal strategies in symmetric matrix games
- Minimal Proof Search for Modal Logic K Model Checking
- Safe navigation in adversarial environments
- Cooperative linear quadratic differential games for uncertain systems with conservative players
- Multi-agent systems and game theory---A Peircean manifesto
- Output regulation of heterogeneous linear multi-agent systems with differential graphical game
- Bayesian updating rules and AGM belief revision
- Committing to correlated strategies with multiple leaders
- Sharing rewards among strangers based on peer evaluations
- Leadership in singleton congestion games: what is hard and what is easy
- Energy allocation and payment: a game-theoretic approach
- Infrastructure security games
- A complete coalition logic of temporal knowledge for multi-agent systems
- Game-theory-based consensus learning of double-integrator agents in the presence of worst-case adversaries
- A closeness- and priority-based logical study of social network creation
- The complexity of pure maxmin strategies in two-player extensive-form games
- Approval-based shortlisting
- Adversarial patrolling with spatially uncertain alarm signals
- Preference change
- Multi-agent discrete-time graphical games and reinforcement learning solutions
- Lifting integrity constraints in binary aggregation
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