Multiagent Systems
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AuctionBeliefCoalitional gameCommunicationDistributed optimizationDistributed systemGameKnowledgeMultiagent systemNoncooperative gameSocial choiceStrategy
Logics of knowledge and belief (including belief change) (03B42) Distributed systems (68M14) Research exposition (monographs, survey articles) pertaining to game theory, economics, and finance (91-02) Noncooperative games (91A10) Cooperative games (91A12) Signaling and communication in game theory (91A28) Social choice (91B14)
Recommendations
- A concise introduction to multiagent systems and distributed artificial intelligence
- scientific article; zbMATH DE number 978764
- Distributed reason maintenance for multiagent systems
- Multi-agent rationality. 8th European workshop on Modelling autonomous agents in a multi-agent world, MAAMAW '97. Ronneby, Sweden, May 13--16, 1997. Proceedings
- scientific article; zbMATH DE number 609123
Cited in
(only showing first 100 items - show all)- Dynamic epistemic logic with branching temporal structures
- Multi-agent rationality. 8th European workshop on Modelling autonomous agents in a multi-agent world, MAAMAW '97. Ronneby, Sweden, May 13--16, 1997. Proceedings
- Multi-agent influence diagrams for representing and solving games.
- The future of mathematics in economics: a philosophically grounded proposal
- A complete coalition logic of temporal knowledge for multi-agent systems
- Game-theory-based consensus learning of double-integrator agents in the presence of worst-case adversaries
- Computation as social agency: what, how and who
- Nondominated Nash points: application of biobjective mixed integer programming
- Predicting human behavior in unrepeated, simultaneous-move games
- A game-theoretic model to analyze value creation with simultaneous cooperation and competition of supply chain partners
- Neurons and astrocytes interaction in neuronal network: a game-theoretic approach
- Pretending in dynamic games, alternative outcomes and application to electricity markets
- Bayesian updating rules and AGM belief revision
- MuRoCo: a framework for capability- and situation-aware coalition formation in cooperative multi-robot systems
- Patrolling security games: definition and algorithms for solving large instances with single patroller and single intruder
- Analytical complexity and errors of solving control problems for organizational and technical systems
- A financial market with interacting investors: does an equilibrium exist?
- The intellectual influence of economic journals: quality versus quantity
- Intention as commitment toward time
- Stability and robustness analysis of minmax solutions for differential graphical games
- Constraint games for stable and optimal allocation of demands in SDN
- MMP-TIMP interactions in cancer invasion: an evolutionary game-theoretical framework
- Counterfactual regret minimization for integrated cyber and air defense resource allocation
- Engineering secure self-adaptive systems with Bayesian games
- Negotiating team formation using deep reinforcement learning
- On composition of bounded-recall plans
- Delegation and ambiguity in correlated equilibrium
- Achieving optimal adversarial accuracy for adversarial deep learning using Stackelberg games
- A computational model of Ostrom's institutional analysis and development framework
- Deep reinforcement learning with emergent communication for coalitional negotiation games
- Multi-agent reinforcement learning: a selective overview of theories and algorithms
- A top-down approach to attain decentralized multi-agents
- Structural control in weighted voting games
- Strategic manipulation in judgment aggregation under higher-level reasoning
- Information processing by networks of quantum decision makers
- A cooperative game framework for detecting overlapping communities in social networks
- Complexity of finite-variable fragments of propositional temporal and modal logics of computation
- Convergence of incentive-driven dynamics in Fisher markets
- A closeness- and priority-based logical study of social network creation
- Energy allocation and payment: a game-theoretic approach
- Automated temporal equilibrium analysis: verification and synthesis of multi-player games
- Information flow in logic for distributed systems: extending graded consequence
- A dynamic game approach for demand-side management: scheduling energy storage with forecasting errors
- Behavioural strategies in weighted Boolean games
- Committing to correlated strategies with multiple leaders
- Natural language and logic of agency
- Models of strategic behavior
- Solving coalitional resource games
- Profit maximization problem with coupons in social networks
- Natural strategic ability
- Leadership in singleton congestion games: what is hard and what is easy
- The Hanabi challenge: a new frontier for AI research
- Bilevel programming methods for computing single-leader-multi-follower equilibria in normal-form and polymatrix games
- Computing a pessimistic Stackelberg equilibrium with multiple followers: the mixed-pure case
- Optimal control for a family of systems in novel state derivative space form with experiment in a double inverted pendulum system
- MiniBrass: soft constraints for MiniZinc
- Multi-agent discrete-time graphical games and reinforcement learning solutions
- Multi-agent differential graphical games: online adaptive learning solution for synchronization with optimality
- The reflexive partitions method in models of collective behavior and control
- From model checking to equilibrium checking: reactive modules for rational verification
- Adversarial patrolling with spatially uncertain alarm signals
- Additive stabilizers for unstable graphs
- A logical study of group-size based social network creation
- Influence modeling: mathematical programming representations of persuasion under either risk or uncertainty
- Lifting integrity constraints in binary aggregation
- On the uniqueness of optimal strategies in symmetric matrix games
- Decentralized utilitarian mechanisms for scheduling games
- Internal structure of coalitions in competitive and altruistic graphical coalitional games
- General game playing with stochastic CSP
- Rethinking formal models of partially observable multiagent decision making
- Value functions for depth-limited solving in zero-sum imperfect-information games
- On the selection of leaders for the controllability of multi-agent networks
- Interactions in multiagent systems: fairness, social optimality and individual rationality
- Output regulation of heterogeneous linear multi-agent systems with differential graphical game
- An overview on game theory applications to engineering
- A lattice-based approach to the problem of recruitment in multiagent systems
- Algorithms for computing strategies in two-player simultaneous move games
- Logics of rational interaction
- Minimal Proof Search for Modal Logic K Model Checking
- Sharing rewards among strangers based on peer evaluations
- Infrastructure security games
- Preference change
- Verified synthesis of knowledge-based programs in finite synchronous environments
- Logical dynamics of evidence
- Harmony search to self-configuration of fault-tolerant grids for big data
- Manipulation complexity of same-system runoff elections
- A game-theoretic analysis of deception over social networks using fake avatars
- Norm-based mechanism design
- The give and take game: analysis of a resource sharing game
- The category of node-and-choice forms, with subcategories for choice-sequence forms and choice-set forms
- Bayesian Nash equilibria using extended Werner-like states
- Boolean Game with Prioritized Norms
- Reflective Oracles: A Foundation for Game Theory in Artificial Intelligence
- Proof systems and transformation games
- A concise introduction to multiagent systems and distributed artificial intelligence
- Evidence and plausibility in neighborhood structures
- Distributed reason maintenance for multiagent systems
- Interactions in multiagent systems
- Hierarchical models of warfare
- Graph stabilization: a survey
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