Hierarchical models of warfare
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- A dynamic theory of war and peace
- Canonical Methods in the Solution of Variable-Coefficient Lanchester-Type Equations of Modern Warfare
- Combat modeling
- Contests with limited resources
- Discrete Colonel Blotto and general lotto games
- Distributed consensus in multi-vehicle cooperative control. Theory and applications.
- Distributed coordination of multi-agent networks. Emergent problems, models, and issues.
- Distributive politics and electoral competition
- Dynamic contests with resource constraints
- Election Goals and the Allocation of Campaign Resources
- Games and networks
- Lanchester modeling and the biblical account of the battles of gibeah
- Modeling of conflict situations with uncoordinated beliefs of the agents involving games based on linear cognitive maps
- Models and algorithms of the collective control in groups of robots
- Models of strategic behavior
- Multiagent Systems
- On a motion control problem for an object in a conflict environment
- Pure strategy Nash equilibria in non-zero sum Colonel Blotto games
- Social and economic networks.
- The Colonel Blotto game
- The diffuse bomb problem
- The reflexive partitions method in models of collective behavior and control
- The theory of contests: a survey
- Validating Lanchester's square law and other attrition models
- ``Cognitive games: a linear impulse model
Cited in
(8)- Mathematical modelling of information age conflict
- Micro- and macromodels of social networks. I: Theory fundamentals
- A simplified combat model based on a cellular automaton
- The theory of combined-arms lanchester-type models of warfare
- Models of informational confrontation in mob control
- Стохастическая модель боевых действий Ланчестера
- Lanchester model with the random coefficients
- Models of strategic behavior in the diffuse bomb problem
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