Contests with limited resources
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Publication:2455686
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Cites work
- An introduction to copulas. Properties and applications
- Beyond chopsticks: Symmetric equilibria in majority auction games.
- Distributive politics and electoral competition
- scientific article; zbMATH DE number 3137856 (Why is no real title available?)
- scientific article; zbMATH DE number 3257031 (Why is no real title available?)
- scientific article; zbMATH DE number 3190881 (Why is no real title available?)
- Multiple-object auctions with budget constrained bidders
- Patent competition, rent dissipation, and the persistence of monopoly: The role of research budgets
- Standard Auctions with Financially Constrained Bidders
- Three-object two-bidder simultaneous auctions: Chopsticks and tetrahedra.
Cited in
(45)- A Blotto game with incomplete information
- Advantageous multiple rent seeking
- \(N\)-dimensional Blotto game with heterogeneous battlefield values
- Budget-constrained multi-battle contests: a new perspective and analysis
- An experimental investigation of Colonel Blotto games
- Evolutionary dynamics of resource allocation in the Colonel Blotto game
- Simultaneous auctions with budgets: equilibrium existence and characterization
- Multimarket lobbying with reserves
- Buying supermajorities in the lab
- The multiplayer Colonel Blotto game
- A class of \(N\)-player Colonel Blotto games with multidimensional private information
- How to preempt attacks in multi-front conflict with limited resources
- Conflict and competition over multi-issues
- Wars of attrition with endogenously determined budget constraints
- Contests with a constrained choice set of effort
- The dynamics of Majoritarian Blotto games
- Two-stage contests with effort-dependent values of winning
- A strategic approach to multiple estate division problems
- The robustness of `enemy-of-my-enemy-is-my-friend' alliances
- Dynamic contests with resource constraints
- The Colonel Blotto game
- Defense against an opportunistic challenger: theory and experiments
- A ``fractal solution to the chopstick auction
- Equilibrium characterization and shock propagation in conflict networks
- A Colonel Blotto gladiator game
- Pure strategy Nash equilibria in non-zero sum Colonel Blotto games
- Hierarchical models of warfare
- On the impossibility of deterrence in sequential Colonel Blotto games
- All-pay \(2\times 2\) Hex: a multibattle contest with complementarities
- From duels to battlefields: computing equilibria of Blotto and other games
- Locks, Bombs and Testing: The Case of Independent Locks
- The power of money: wealth effects in contests
- Strategy and dynamics in contests
- Crowdsourcing contests with entry cost
- Proportional resource allocation in dynamic \(n\)-player Blotto games
- Resource allocations in the best-of-\(k\) (\(k=2, 3\)) contests
- Effort discrimination and curvature of contest technology in conflict networks
- Constrained contests with a continuum of battles
- Simultaneous contests with equal sharing allocation of prizes: computational complexity and price of anarchy
- The sumo coach problem
- Multi-dimensional reasoning in competitive resource allocation games: evidence from intra-team communication
- The non-constant-sum Colonel Blotto game
- Blotto game with testing (the locks, bombs and testing model)
- Attack-defense game model with testing
- Generalizations of the General Lotto and Colonel Blotto games
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