Infrastructure security games
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- scientific article; zbMATH DE number 5145289 (Why is no real title available?)
- scientific article; zbMATH DE number 1243371 (Why is no real title available?)
- scientific article; zbMATH DE number 3436972 (Why is no real title available?)
- scientific article; zbMATH DE number 3204219 (Why is no real title available?)
- scientific article; zbMATH DE number 3106184 (Why is no real title available?)
- A Multistage Search Game
- A Survey of Search Theory
- A decomposition approach for undiscounted two-person zero-sum stochastic games
- A note on two-person zero-sum communicating stochastic games
- A search game taking account of attributes of searching resources
- Ambushing Random Walks II: Continuous Models
- Balancing Terrorism and Natural Disasters—Defensive Strategy with Endogenous Attacker Effort
- CANONICAL STRUCTURE OF LINEAR DYNAMICAL SYSTEMS
- Deterministic network interdiction
- Dynamic Search Games
- Evader interdiction: algorithms, complexity and collateral damage
- Games with Incomplete Information Played by ‘Bayesian’ Players, Part III. The Basic Probability Distribution of the Game
- Games with Incomplete Information Played by “Bayesian” Players Part II. Bayesian Equilibrium Points
- Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model
- Infiltration games on arbitrary graphs
- Inventory control under substitutable demand: A stochastic game application
- Modeling secrecy and deception in a multiple-period attacker-defender signaling game
- Multiagent Systems
- Network search games with immobile hider, without a designated searcher starting point
- Non-cooperative games
- Nuclear threat detection with mobile distributed sensor networks
- On the infiltration game
- Optimal Interdiction of Unreactive Markovian Evaders
- Passenger grouping with risk levels in an airport security system
- Patrolling games
- Patrolling security games: definition and algorithms for solving large instances with single patroller and single intruder
- Robust game theory
- Search for an immobile entity on a network
- Search games
- Search games and other applications of game theory
- Searching for a Mobile Intruder in a Polygonal Region
- Stochastic Games
- TECHNICAL NOTE—Spatial Queueing Analysis of an Interdiction System to Protect Cities from a Nuclear Terrorist Attack
- The theory of search games and rendezvous.
- Two-Person Zero-Sum Games for Network Interdiction
- Two-person zero-sum stochastic games
Cited in
(30)- Analysis of security policy in transit hub via incomplete information games
- Adversarial patrolling in a uniform
- A review of attacker-defender games: current state and paths forward
- AIRSEC. Integration and prototypeimplementation supporting airport security -- modelling, simulation and optimization of datafusion processes in multilayered networks
- A Stackelberg game model for resource allocation in cargo container security
- Scalable min-max multi-objective cyber-security optimisation over probabilistic attack graphs
- Criminals can be leaders: an endogenous timing approach to security games
- A Monte Carlo tree search approach to finding efficient patrolling schemes on graphs
- Game theoretic risk analysis of security threats
- Timely exposure of a secret project: which activities to monitor?
- Critical infrastructure protection using secrecy -- a discrete simultaneous game
- Patrolling a border
- Weighted network search games with multiple hidden objects and multiple search teams
- Dynamic game theoretic model of multi-layer infrastructure networks
- A continuous-time Markov decision process for infrastructure surveillance
- A survey of network interdiction models and algorithms
- Optimal selection of IT security safeguards from an existing knowledge base
- Location of response facilities: a simultaneous game between state and terrorist
- Network inspection for detecting strategic attacks
- An iterative security game for computing robust and adaptive network flows
- Two-stage invest-defend game: balancing strategic and operational decisions
- Integer programming methods for solving binary interdiction games
- Security games taking account of invasion routes and attrition
- A two‐stage network interdiction‐monitoring game
- Revisiting a game theoretic framework for the robust railway network design against intentional attacks
- Modeling large scale and complex infrastructure systems as computable games
- Designing networks with resiliency to edge failures using two-stage robust optimization
- Probability Distributions on Partially Ordered Sets and Network Interdiction Games
- Network interdiction with asymmetric cost uncertainty
- An attack-defense game model in infrastructure networks under link hiding
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