Search games and other applications of game theory
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Publication:1572768
zbMath0954.91015MaRDI QIDQ1572768
Publication date: 1 August 2000
Published in: Lecture Notes in Economics and Mathematical Systems (Search for Journal in Brave)
Applications of game theory (91A80) Research exposition (monographs, survey articles) pertaining to game theory, economics, and finance (91-02) Other game-theoretic models (91A40)
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Search allocation game ⋮ A short solution to the many-player silent duel with arbitrary consolation prize ⋮ Discrete search allocation game with false contacts ⋮ Technical note: Find a hidden “treasure” ⋮ Infrastructure security games ⋮ Weighted search games ⋮ Optimal search and ambush for a hider who can escape the search region ⋮ Network Inspection for Detecting Strategic Attacks ⋮ Patrolling a perimeter ⋮ Search and delivery man problems: when are depth-first paths optimal? ⋮ A Caching Game with Infinitely Divisible Hidden Material ⋮ A foraging problem: sit-and-wait versus active predation ⋮ On the approximation ratio of the random Chinese postman tour for network search ⋮ Effective Search for a Naval Mine with Application to Distributed Failure Detection ⋮ The Value of the Two Cable Ambush Game ⋮ A search game taking account of attributes of searching resources ⋮ Game theory to a friend's rescue ⋮ Network search games with immobile hider, without a designated searcher starting point ⋮ Ambush and active search in multistage predator-prey interactions ⋮ Shapley, Owen and Aumann-Dreze values in a patrolling game with coalition structure ⋮ A search game on a cyclic graph ⋮ A new approach to Gal's theory of search games on weakly Eulerian networks ⋮ The existence and uniqueness of Nash equilibrium point in an \(m\)-player game ``Shoot later, shoot first! ⋮ Searching symmetric networks with Utilitarian-Postman paths ⋮ A Generalization of the Multi-Stage Search Allocation Game ⋮ A Jamming Game in Wireless Networks with Transmission Cost ⋮ The solution to an open problem for a caching game ⋮ Delay-Predictability Trade-offs in Reaching a Secret Goal ⋮ Discretization of the continuous ambush game ⋮ An Asymptotic Solution of Dresher’s Guessing Game ⋮ A Search Game with a Strategy of Energy Supply for Target ⋮ Approximate solutions for expanding search games on general networks ⋮ Searching a Variable Speed Network ⋮ Search for an immobile hider in a known subset of a network
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