Network search games with immobile hider, without a designated searcher starting point
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Publication:933761
DOI10.1007/s00182-008-0116-7zbMath1151.91028OpenAlexW2028997157MaRDI QIDQ933761
Shmuel Gal, Vic Baston, Steven Alpern
Publication date: 25 July 2008
Published in: International Journal of Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00182-008-0116-7
Related Items (16)
Infrastructure security games ⋮ Hide-and-seek games on a tree to which Eulerian networks are attached ⋮ A competitive search game with a moving target ⋮ Search and delivery man problems: when are depth-first paths optimal? ⋮ Search and rescue in the face of uncertain threats ⋮ On the approximation ratio of the random Chinese postman tour for network search ⋮ Search Games: A Review ⋮ Search Games for an Immobile Hider ⋮ Search for an immobile entity on a network ⋮ Continuous patrolling and hiding games ⋮ The expanding search ratio of a graph ⋮ Searching symmetric networks with Utilitarian-Postman paths ⋮ Search for an immobile hider on a stochastic network ⋮ Search for an immobile hider in a known subset of a network ⋮ Search games on a network with travelling and search costs ⋮ Static search games played over graphs and general metric spaces
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