Search for an immobile hider on a stochastic network

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Publication:2286995

DOI10.1016/J.EJOR.2019.11.040zbMATH Open1431.91062arXiv1904.12852OpenAlexW2991159027WikidataQ126663049 ScholiaQ126663049MaRDI QIDQ2286995FDOQ2286995

Marco Scarsini, Tristan Garrec

Publication date: 23 January 2020

Published in: European Journal of Operational Research (Search for Journal in Brave)

Abstract: Harry hides on an edge of a graph and does not move from there. Sally, starting from a known origin, tries to find him as soon as she can. Harry's goal is to be found as late as possible. At any given time, each edge of the graph is either active or inactive, independently of the other edges, with a known probability of being active. This situation can be modeled as a zero-sum two-person stochastic game. We show that the game has a value and we provide upper and lower bounds for this value. Finally, by generalizing optimal strategies of the deterministic case, we provide more refined results for trees and Eulerian graphs.


Full work available at URL: https://arxiv.org/abs/1904.12852





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