Search-hide games on trees
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Publication:1129971
DOI10.1016/0377-2217(93)E0362-2zbMATH Open0928.91009OpenAlexW2095579476MaRDI QIDQ1129971FDOQ1129971
Authors: Buyang Cao
Publication date: 9 January 2000
Published in: European Journal of Operational Research (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0377-2217(93)e0362-2
Recommendations
Linear programming (90C05) Search theory (90B40) Positional games (pursuit and evasion, etc.) (91A24) Probabilistic games; gambling (91A60)
Cites Work
- Title not available (Why is that?)
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- Totally-Balanced and Greedy Matrices
- A set‐partitioning‐based exact algorithm for the vehicle routing problem
- Routing with time windows by column generation
- Title not available (Why is that?)
- Weighted k‐cardinality trees: Complexity and polyhedral structure
- Pursuit—Evasion games on graphs
- A hide–search game
- Mazes: Search games on unknown networks
Cited In (6)
- Search for an immobile hider on a stochastic network
- Upper and lower bounding procedures for minimum rooted \(k\)-subtree problem
- Complexity of searching an immobile hider in a graph
- A competitive search game with a moving target
- An annotated bibliography of combinatorial optimization problems with fixed cardinality constraints
- Static search games played over graphs and general metric spaces
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