Maker–Breaker percolation games I: crossing grids
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Abstract: Motivated by problems in percolation theory, we study the following 2-player positional game. Let be a rectangular grid-graph with vertices in each row and vertices in each column. Two players, Maker and Breaker, play in alternating turns. On each of her turns, Maker claims (as-yet unclaimed) edges of the board , while on each of his turns Breaker claims (as-yet unclaimed) edges of the board and destroys them. Maker wins the game if she manages to claim all the edges of a crossing path joining the left-hand side of the board to its right-hand side, otherwise Breaker wins. We call this game the -crossing game on . Given , for which pairs does Maker have a winning strategy for the -crossing game on ? The -case corresponds exactly to the popular game of Bridg-it, which is well understood due to it being a special case of the older Shannon switching game. In this paper, we study the general -case. Our main result is to establish the following transition: If , then Maker wins the game on arbitrarily long versions of the narrowest board possible, i.e. Maker has a winning strategy for the -crossing game on for any ; if , then for every width of the board, Breaker has a winning strategy for the -crossing game on for all sufficiently large board-lengths . Our winning strategies in both cases adapt more generally to other grids and crossing games. In addition we pose many new questions and problems.
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Cites work
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- scientific article; zbMATH DE number 524119 (Why is no real title available?)
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- On a combinatorial game
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- Percolation
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- Self-avoiding walks crossing a square
- Strategies for the Shannon Switching Game
- The critical bias for the Hamiltonicity game is (1+𝑜(1))𝑛/ln𝑛
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Cited in
(11)- Maker-breaker percolation games. II: Escaping to infinity
- Search for an immobile hider on a stochastic network
- Percolation games, probabilistic cellular automata, and the hard-core model
- Chain-making games in grid-like posets
- PathWalker-Breaker games on complete bipartite graphs
- An n-in-a-row type game
- Calculating the Crossing Probability on the Square Tessellation of a Connection Game with Random Move Order: The Algorithm and Its Complexity
- Trapping games on random boards
- Maker-breaker domination game on trees when Staller wins
- The Maker-Breaker percolation game on the square lattice
- The Maker-Breaker percolation game on a random board
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