Maker-breaker percolation games. II: Escaping to infinity
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Publication:1984532
Abstract: Let be an infinite connected graph, and let be a vertex of . We consider the following positional game. Two players, Maker and Breaker, play in alternating turns. Initially all edges of are marked as unsafe. On each of her turns, Maker marks unsafe edges as safe, while on each of his turns Breaker takes unsafe edges and deletes them from the graph. Breaker wins if at any time in the game the component containing becomes finite. Otherwise if Maker is able to ensure that remains in an infinite component indefinitely, then we say she has a winning strategy. This game can be thought of as a variant of the celebrated Shannon switching game. Given and , we would like to know: which of the two players has a winning strategy? Our main result in this paper establishes that when and is any vertex, Maker has a winning strategy whenever , while Breaker has a winning strategy whenever . In addition, we completely determine which of the two players has a winning strategy for every pair when is an infinite -regular tree. Finally, we give some results for general graphs and lattices and pose some open problems.
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Cited in
(10)- Percolation games, probabilistic cellular automata, and the hard-core model
- Shutout games on graphs
- Maker–Breaker percolation games I: crossing grids
- Trapping games on random boards
- MAKER–BREAKER GAMES ON AND
- Maker-breaker domination game on trees when Staller wins
- Adversarial graph burning densities
- The rational number game
- The Maker-Breaker percolation game on the square lattice
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