Behavioural strategies in weighted Boolean games
From MaRDI portal
Publication:2225600
DOI10.1016/j.ic.2020.104556zbMath1501.91030OpenAlexW3013400874MaRDI QIDQ2225600
Steven Nugent, Dongge Han, Jonathan Philpott, Paul Harrenstein, Michael Wooldridge
Publication date: 8 February 2021
Published in: Information and Computation (Search for Journal in Brave)
Full work available at URL: https://ora.ox.ac.uk/objects/uuid:1c3a9727-edeb-411b-b7bb-ee4564691116
Games involving topology, set theory, or logic (91A44) Multi-agent systems (93A16) Equilibrium refinements (91A11)
Uses Software
Cites Work
- Unnamed Item
- Incentive engineering for Boolean games
- Simple search methods for finding a Nash equilibrium
- Subjectivity and correlation in randomized strategies
- Simulating cardinal preferences in Boolean games: a proof technique
- The complexity of decision problems about equilibria in two-player Boolean games
- Oddness of the number of equilibrium points: a new proof
- Non-cooperative games
- Weighted Boolean Formula Games
- Multiagent Systems
- The Complexity of Computing a Nash Equilibrium
- Game Theory
- Computing Normal Form Perfect Equilibria for Extensive Two-Person Games
- Equilibrium points in n -person games
This page was built for publication: Behavioural strategies in weighted Boolean games