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Software:41892
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swMATH30178MaRDI QIDQ41892FDOQ41892


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Cited In (16)

  • A Metaheuristic Approach to Compute Pure Nash Equilibria
  • Bilevel programming methods for computing single-leader-multi-follower equilibria in normal-form and polymatrix games
  • When autonomous agents model other agents: an appeal for altered judgment coupled with mouths, ears, and a little more tape
  • Action-graph games
  • A Global Optimization Approach to Nonzero Sum Six-Person Game
  • Title not available (Why is that?)
  • Automatic verification of concurrent stochastic systems
  • Title not available (Why is that?)
  • Computing a pessimistic Stackelberg equilibrium with multiple followers: the mixed-pure case
  • Simple search methods for finding a Nash equilibrium
  • Behavioural strategies in weighted Boolean games
  • Solving possibilistic games with incomplete information
  • A general criterion and an algorithmic framework for learning in multi-agent systems
  • Computing equilibria: a computational complexity perspective
  • If multi-agent learning is the answer, what is the question?
  • A global optimization algorithm for solving a four-person game


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