PRISM-games
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Cited in
(55)- GAVS
- PRISM
- TinyOS
- Compositional strategy synthesis for stochastic games with multiple objectives
- PASS
- Gambit
- iFEST
- Tools and algorithms for the construction and analysis of systems. 19th international conference, TACAS 2013, held as part of the European joint conferences on theory and practice of software, ETAPS 2013, Rome, Italy, March 16--24, 2013. Proceedings
- Comparison of algorithms for simple stochastic games
- Verification of multiplayer stochastic games via abstract dependency graphs
- MCMAS
- Automatic verification of concurrent stochastic systems
- QUASY
- GIST
- BULL
- Collaborative models for autonomous systems controller synthesis
- PuRSUE -- from specification of robotic environments to synthesis of controllers
- Automated temporal equilibrium analysis: verification and synthesis of multi-player games
- Natural strategic ability
- PRALINE
- UPPAAL TIGA
- MOCHA
- PIC2LNT
- Rapture
- PGSolver
- Value iteration for simple stochastic games: stopping criterion and learning algorithm
- Advances in Quantitative Verification for Ubiquitous Computing
- Storm
- On Abstraction of Probabilistic Systems
- Permissive controller synthesis for probabilistic systems
- Synthesising strategy improvement and recursive algorithms for solving 2.5 player parity games
- A computationally grounded, weighted doxastic logic
- Quantitative verification and strategy synthesis for stochastic games
- Reasoning about equilibria in game-like concurrent systems
- mccogwed
- jMocha
- MCMAS-SLK
- BWIBots
- GAMUT
- EAGLE
- EVE
- Formal system verification. State-of the-art and future trends
- scientific article; zbMATH DE number 7136658 (Why is no real title available?)
- Multi-valued verification of strategic ability
- Comparison of algorithms for simple stochastic games
- Verifying the gaming strategy of self-learning game by using PRISM-games
- Automated verification and strategy synthesis for probabilistic systems
- POWER-TRUCTOR
- ASDeX
- AMT
- PuRSUE
- Delag
- dot
- ADG
- MultiGain
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