Gambit
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Related Items (49)
Hypergame theory: a model for conflict, misperception, and deception ⋮ Unnamed Item ⋮ Games with the total bandwagon property meet the Quint-Shubik conjecture ⋮ Computing approximate Nash equilibria in general network revenue management games ⋮ Buying optimal payoffs in bi-matrix games ⋮ Quantal response methods for equilibrium selection in normal form games ⋮ Uniform vs. discriminatory auctions with variable supply -- experimental evidence ⋮ Majoritarian Blotto contests with asymmetric battlefields: an experiment on apex games ⋮ Computing sequential equilibria using agent quantal response equilibria ⋮ Finding all Nash equilibria of a finite game using polynomial algebra ⋮ Enumeration of Nash equilibria for two-player games ⋮ Deception in sender-receiver games ⋮ Automatic verification of concurrent stochastic systems ⋮ A GAME THEORETIC OPTIMIZATION MODEL BETWEEN PROJECT RISK SET AND MEASURE SET ⋮ Policy making and rent-dissipation: An experimental test ⋮ Congestion allocation for distributed networks: an experimental study ⋮ Non-equilibrium play in centipede games ⋮ Predicting human behavior in unrepeated, simultaneous-move games ⋮ Classifier evaluation and attribute selection against active adversaries ⋮ Action-graph games ⋮ Unnamed Item ⋮ Network structure and strategic investments: an experimental analysis ⋮ Location of response facilities: a simultaneous game between state and terrorist ⋮ Rebates in a Bertrand game ⋮ Political motivations and electoral competition: equilibrium analysis and experimental evidence ⋮ Computing Bayes-Nash Equilibria in Combinatorial Auctions with Verification ⋮ Behavioural strategies in weighted Boolean games ⋮ Simple search methods for finding a Nash equilibrium ⋮ Solving for Best Responses and Equilibria in Extensive-Form Games with Reinforcement Learning Methods ⋮ Adversarial classification using signaling games with an application to phishing detection ⋮ Game Theoretic Model of Strategic Honeypot Selection in Computer Networks ⋮ The complexity of computing a (quasi-)perfect equilibrium for an \(n\)-player extensive form game ⋮ Computational analysis of perfect-information position auctions ⋮ Introduction: Special issue of ``Games and Economic Behavior in honor of Richard D. McKelvey ⋮ Robust game theory ⋮ On the beliefs off the path: equilibrium refinement due to quantal response and level-\(k\) ⋮ A parametric representation of totally mixed Nash equilibria ⋮ Calculating upper and lower probability bounds on the outcomes of large entry games ⋮ Endogenous entry in lowest-unique sealed-bid auctions ⋮ Understanding perpetual R\&D races ⋮ Buying supermajorities in the lab ⋮ Using Theorema in the Formalization of Theoretical Economics ⋮ Multiagent Systems ⋮ Partially observable game-theoretic agent programming in Golog ⋮ A symbolic shortest path algorithm for computing subgame-perfect Nash equilibria ⋮ Commitment games ⋮ A User's Guide to Solving Dynamic Stochastic Games Using the Homotopy Method ⋮ Unnamed Item ⋮ Game Theory Explorer: software for the applied game theorist
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