The complexity of computing a (quasi-)perfect equilibrium for an n-player extensive form game
DOI10.1016/J.GEB.2019.03.006zbMATH Open1458.91030OpenAlexW3081265119MaRDI QIDQ1995464FDOQ1995464
Publication date: 23 February 2021
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.geb.2019.03.006
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Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) (n)-person games, (n>2) (91A06) Games in extensive form (91A18) Equilibrium refinements (91A11) Algorithmic game theory and complexity (91A68)
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Cited In (8)
- Computational complexity of computing a quasi-proper equilibrium
- A variant of Harsanyi's tracing procedures to select a perfect equilibrium in normal form games
- Polynomial-time computation of exact correlated equilibrium in compact games
- Risk-free bidding in complement-free combinatorial auctions
- Computing lexicographically safe Nash equilibria in finite two-person games with tight game forms given by oracles
- On the Hardness and Existence of Quasi-Strict Equilibria
- The real computational complexity of minmax value and equilibrium refinements in multi-player games
- The Effective Computation of Equilibrium Point for N-Person Games Cyclic to the Next Person
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