A path-following procedure to find a proper equilibrium of finite games
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Publication:687992
DOI10.1007/BF01240056zbMATH Open0788.90086MaRDI QIDQ687992FDOQ687992
Authors: Yoshitsugu Yamamoto
Publication date: 30 November 1993
Published in: International Journal of Game Theory (Search for Journal in Brave)
Recommendations
Linear programming (90C05) Noncooperative games (91A10) Computational methods for problems pertaining to operations research and mathematical programming (90-08)
Cites Work
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- Computing Equilibria of N-Person Games
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Cited In (13)
- The tracing procedure: A self-correcting reasoning procedure
- The complexity of computing a (quasi-)perfect equilibrium for an \(n\)-player extensive form game
- A differentiable homotopy method to compute perfect equilibria
- A global Newton method to compute Nash equilibria.
- An extension of quantal response equilibrium and determination of perfect equilibrium
- A variant of the logistic quantal response equilibrium to select a perfect equilibrium
- Fall back proper equilibrium
- A variant of Harsanyi's tracing procedures to select a perfect equilibrium in normal form games
- Homotopy methods to compute equilibria in game theory
- Pairwise-stability and Nash equilibria in network formation
- Universally converging adjustment processes -- a unifying approach.
- A dynamic homotopy interpretation of the logistic quantal response equilibrium correspondence
- Orbits in the flag variety and images of the moment map for \(U(p, q)\)
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