A path-following procedure to find a proper equilibrium of finite games (Q687992)

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A path-following procedure to find a proper equilibrium of finite games
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    A path-following procedure to find a proper equilibrium of finite games (English)
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    30 November 1993
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    We propose a procedure to find a proper equilibrium of finite \(n\)-person games, which was introduced by Myerson as a refinement of perfect equilibrium. The procedure is a new variable dimension fixed point algorithm having \(\prod_{i=1}^ n m_ i!\) directions in which it may leave the starting point, where \(m_ i\) is the number of the \(i\)-th player's pure strategies.
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    proper equilibrium
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    variable dimension fixed point algorithm
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