Recommendations
Cited in
(only showing first 100 items - show all)- Dynamic psychological games
- Bayesian coalitional rationalizability
- An \(n\)-player semantic game for an \(n+1\)-valued logic
- The price of optimum in Stackelberg games on arbitrary single commodity networks and latency functions
- Knowledge condition games
- Correlated Nash equilibrium
- Distributed consensus in noncooperative inventory games
- Mutually acceptable courses of action
- Price and capacity competition
- Commitment games
- On the implementation of the L-Nash bargaining solution in two-person bargaining games
- Transversality of the Shapley value
- Iterative elimination of weakly dominated strategies in binary voting agendas with sequential voting
- Delay in a bargaining game with contracts
- Dynamic consistency in extensive form decision problems
- On the foundation of stability
- Reasoning about temporal properties of rational play
- An algorithm for distributing coalitional value calculations among cooperating agents
- Argumentation in artificial intelligence
- Comparing the notions of optimality in CP-nets, strategic games and soft constraints
- Determining the environment: a modal logic for closed interaction
- Reasoning about cooperation, actions and preferences
- Intentions and interactive transformations of decision problems
- Keep `hoping' for rationality: a solution to the backward induction paradox
- Common theories
- Mechanism design for set cover games with selfish element agents
- Distributed optimization using virtual and real game strategies for multi-criterion aerodynamic design
- The foundation of stability in extensive games with perfect information
- Hierarchies of conditional beliefs and interactive epistemology in dynamic games
- Evolutionary stability in alternating-offers bargaining games
- Motives and implementation: On the design of mechanisms to elicit opinions
- Cournot-Nash and Lindahl equilibria in pure public good economies
- Beyond Nash bargaining theory: The Nash set
- Herding and the winner's curse in markets with sequential bids
- On non-Nash equilibria
- Orderings, excess functions, and the nucleolus
- Distributed games
- Experience from a course in game theory: Pre- and postclass problem sets as a didactic device
- Extensive form games with uncertainty averse players
- On the interpretation of decision problems with imperfect recall
- Dynamic consistency and imperfect recall
- A model of money counterfeits
- On rationalizability in extensive games
- A model of agreements in strategic form games
- Equilibrium programming using proximal-like algorithms
- An evolutionary interpretation of mixed-strategy equilibria
- The theory of implementation when the planner is a player
- Negotiation and cooperation in multi-agent environments
- Nash equilibrium when players account for the complexity of their forecasts.
- Game-theoretic discussion of quantum state estimation and cloning
- Rationalizable bidding in first-price auctions.
- Weak isomorphism of extensive games.
- Propositional logic of imperfect information: Foundations and applications
- Extensive-form games and strategic complementarities.
- Maximum games, dominance solvability, and coordination
- Entry-deterring policy differentiation by electoral candidates
- Choosing social laws for multi-agent systems: Minimality and simplicity
- Walrasian allocations without price-taking behavior
- Chess-like games are dominance solvable in at most two steps
- Repeated games with almost-public monitoring
- Multiagent learning using a variable learning rate
- The category of node-and-choice preforms for extensive-form games
- Evolution of cooperation in Axelrod tournament using cellular automata
- Game theory with translucent players
- Behavior and deliberation in perfect-information games: Nash equilibrium and backward induction
- A lottery Blotto game with heterogeneous items of asymmetric valuations
- An automated method for building cognitive models for turn-based games from a strategy logic
- A complete coalition logic of temporal knowledge for multi-agent systems
- A sequential model of bargaining in logic programming
- Computation as social agency: what, how and who
- Graded modalities in strategy logic
- Imperfect information in reactive modules games
- Kakutani-Fan-Glicksberg type results in non-separated spaces
- Setting lower bounds on truthfulness
- The balanced contributions property for equal contributors
- Names for games: locating 2 2 games
- An exact decomposition method to save trips in cooperative pickup and delivery based on scheduled trips and profit distribution
- Hintikka's independence-friendly logic meets Nelson's realizability
- Resource allocation based on DEA and modified Shapley value
- Self-organization of five species in a cyclic competition game
- On equilibria in quantitative games with reachability/safety objectives
- Cooperation in games and epistemic readings of independence-friendly sentences
- Evolution of cooperation in the spatial public goods game with adaptive reputation assortment
- Robust games: theory and application to a Cournot duopoly model
- Likelihood of environmental coalitions and the number of coalition members: evidences from an IAM model
- The winner's curse: conditional reasoning and belief formation
- Speculative and hedging interaction model in oil and U.S. dollar markets -- phase transition
- Vagueness and aggregation in multiple sender channels
- Subgame perfect equilibrium in a bargaining model with deterministic procedures
- A first-order coalition logic for BDI-agents
- A two-player iterated survival game
- Probability, minimax approximation, and Nash-equilibrium. Estimating the parameter of a biased coin
- Modelling incomplete information in Boolean games using possibilistic logic
- Pure-strategy equilibria in Bayesian games
- Evolutionary aspects of spatial prisoner's dilemma in a population modeled by continuous probabilistic cellular automata and genetic algorithm.
- On equilibria in games with imperfect recall
- Rationalizability and epistemic priority orderings
- Non-zero-sum cooperative access control game model with user trust and permission risk
- Inferring the reputation enhances the cooperation in the public goods game on interdependent lattices
- Zero-sum Markov games with random state-actions-dependent discount factors: existence of optimal strategies
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