Multi-player games with LDL goals over finite traces

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Publication:2225596

DOI10.1016/J.IC.2020.104555zbMATH Open1497.68305arXiv2008.05647OpenAlexW3013665479MaRDI QIDQ2225596FDOQ2225596

Julian Gutiérrez, Giuseppe Perelli, M. J. Wooldridge

Publication date: 8 February 2021

Published in: Information and Computation (Search for Journal in Brave)

Abstract: Linear Dynamic Logic on finite traces LDLf is a powerful logic for reasoning about the behaviour of concurrent and multi-agent systems. In this paper, we investigate techniques for both the characterisation and verification of equilibria in multi-player games with goals/objectives expressed using logics based on LDLf. This study builds upon a generalisation of Boolean games, a logic-based game model of multi-agent systems where players have goals succinctly represented in a logical way. Because LDLf goals are considered, in the settings we study -- Reactive Modules games and iterated Boolean games with goals over finite traces -- players' goals can be defined to be regular properties while achieved in a finite, but arbitrarily large, trace. In particular, using alternating automata, the paper investigates automata-theoretic approaches to the characterisation and verification of (pure strategy Nash) equilibria, shows that the set of Nash equilibria in multi-player games with LDLf objectives is regular, and provides complexity results for the associated automata constructions.


Full work available at URL: https://arxiv.org/abs/2008.05647





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