Inductive game theory: a basic scenario
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- scientific article; zbMATH DE number 3137856 (Why is no real title available?)
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- scientific article; zbMATH DE number 903638 (Why is no real title available?)
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- A course in game theory.
- Bounded interpersonal inferences and decision making
- Case-Based Decision Theory
- Epistemic logics and their game theoretic applications: Introduction
- Formulation of Bayesian analysis for games with incomplete information
- Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model
- Hierarchies of beliefs and common knowledge
- Information patterns and Nash equilibria in extensive games: I
- Information protocols and extensive games in inductive game theory
- Non-cooperative games
- On the interpretation of decision problems with imperfect recall
- Reexamination of the perfectness concept for equilibrium points in extensive games
- Self-Confirming Equilibrium
- Subjective Equilibrium in Repeated Games
Cited in
(15)- Expected utility theory from the frequentist perspective
- A note on the relationship between graphs and information protocols
- Networks of relations and word-of-mouth communication
- Information protocols and extensive games in inductive game theory
- Discrimination in festival games with limited observability and accessibility
- Information protocols and extensive games in inductive game theory
- Partial memories, inductively derived views, and their interactions with behavior
- Learning games
- Corrigendum to ``Inductive game theory: a basic scenario
- Discovery and equilibrium in games with unawareness
- Understanding the other through social roles
- Emergence of information transfer by inductive learning
- Symposium: Logic and economics -- interactions between subjective thinking and objective worlds
- A measure of logical inference and its game theoretical applications
- From memories to inductively derived views: a constructive approach
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