Game theory-based optimization of distributed idle computing resources in cloud environments
From MaRDI portal
Publication:2285147
Recommendations
- Competitive pricing for cloud information resources
- Generalized Nash equilibria for SaaS/PaaS clouds
- On the profits of competing cloud service providers: a game theoretic approach
- Service provisioning problem in cloud and multi-cloud systems
- Economic models for cloud service markets: pricing and capacity planning
Cites work
- scientific article; zbMATH DE number 2107836 (Why is no real title available?)
- scientific article; zbMATH DE number 5489316 (Why is no real title available?)
- A course in game theory.
- An Online Mechanism for Resource Allocation and Pricing in Clouds
- Competitive routing in networks with polynomial costs
- Noncooperative load balancing in distributed systems
- Optimal Power Allocation and Load Distribution for Multiple Heterogeneous Multicore Server Processors across Clouds and Data Centers
- Price Competition in an Oligopoly Market with Multiple IaaS Cloud Providers
Cited in
(8)- A combinatorial double auction resource allocation model in cloud computing
- A game-theoretical and cryptographical approach to crypto-cloud computing and its economical and financial aspects
- Economic models for cloud service markets: pricing and capacity planning
- Service provisioning problem in cloud and multi-cloud systems
- A Novel Two-Stage Game Model for Pricing Cloud/ Fog Computing Resource in Blockchain Systems
- A game theory approach to fair and efficient resource allocation in cloud computing
- Generalized Nash equilibria for SaaS/PaaS clouds
- Competitive pricing for cloud information resources
This page was built for publication: Game theory-based optimization of distributed idle computing resources in cloud environments
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2285147)