Noncooperative load balancing in distributed systems
DOI10.1016/J.JPDC.2005.05.001zbMATH Open1101.68008OpenAlexW2164833497MaRDI QIDQ2565698FDOQ2565698
Authors: D. Grosu, Anthony T. Chronopoulos
Publication date: 28 September 2005
Published in: Journal of Parallel and Distributed Computing (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.jpdc.2005.05.001
Recommendations
Nash equilibriumPerformance evaluationDistributed systemsNoncooperative gamesGame theoryStatic load balancing
Applications of game theory (91A80) Performance evaluation, queueing, and scheduling in the context of computer systems (68M20) Noncooperative games (91A10) Distributed systems (68M14)
Cited In (14)
- NASH EQUILIBRIA IN LOAD BALANCING IN DISTRIBUTED COMPUTER SYSTEMS
- Game theory-based optimization of distributed idle computing resources in cloud environments
- Game theory in data allocation for distributed databases
- Performance of non-cooperative routing over parallel non-observable queues
- Title not available (Why is that?)
- Worst-case analysis of non-cooperative load balancing
- Three-player game-theoretic allocation of indivisible resources during natural disasters
- Distributed algorithms for QoS load balancing
- Distributed load balancing algorithms for heterogeneous players in asynchronous networks
- Design and implementation of distributed resource management for time-sensitive applications
- Cooperative power-aware scheduling in grid computing environments
- Game-theoretic static load balancing for distributed systems
- Promoting cooperation in selfish computational grids
- Capacity-constrained wardrop equilibria and application to multi-connectivity in 5G networks
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