Noncooperative load balancing in distributed systems
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Publication:2565698
DOI10.1016/j.jpdc.2005.05.001zbMath1101.68008OpenAlexW2164833497MaRDI QIDQ2565698
Daniel Grosu, Anthony Theodore Chronopoulos
Publication date: 28 September 2005
Published in: Journal of Parallel and Distributed Computing (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.jpdc.2005.05.001
Nash equilibriumGame theoryPerformance evaluationDistributed systemsNoncooperative gamesStatic load balancing
Noncooperative games (91A10) Applications of game theory (91A80) Performance evaluation, queueing, and scheduling in the context of computer systems (68M20) Distributed systems (68M14)
Related Items (6)
Three-player game-theoretic allocation of indivisible resources during natural disasters ⋮ Design and implementation of distributed resource management for time-sensitive applications ⋮ Game-theoretic static load balancing for distributed systems ⋮ Cooperative power-aware scheduling in grid computing environments ⋮ Game theory-based optimization of distributed idle computing resources in cloud environments ⋮ Capacity-constrained wardrop equilibria and application to multi-connectivity in 5G networks
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