Partial order games
From MaRDI portal
Publication:2669153
Cites work
- A course in game theory.
- Bayesian Networks and Influence Diagrams
- Boolean function complexity. Advances and frontiers.
- Dependencies between players in Boolean games
- Equilibria of concurrent games on event structures
- Game theory
- Game theory. Translated from the Hebrew by Ziv Hellman and edited by Mike Borns
- Games, puzzles, and computation
- scientific article; zbMATH DE number 48812 (Why is no real title available?)
- scientific article; zbMATH DE number 1161568 (Why is no real title available?)
- scientific article; zbMATH DE number 784042 (Why is no real title available?)
- Incentive engineering for Boolean games
- Multi-agent influence diagrams for representing and solving games.
- Partial-order Boolean games: informational independence in a logic-based model of strategic interaction
- Petri nets, event structures and domains. I
- The true concurrency of Herbrand's theorem
- The winning ways of concurrent games
- Thin games with symmetry and concurrent Hyland-Ong games
Cited in
(2)
This page was built for publication: Partial order games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2669153)