Efficient computation of equilibria for extensive two-person games
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Publication:1815001
DOI10.1006/GAME.1996.0051zbMATH Open0859.90127OpenAlexW2086386133MaRDI QIDQ1815001FDOQ1815001
Daphne Koller, Nimrod Megiddo, Bernhard von Stengel
Publication date: 10 April 1997
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.9.4639
2-person games (91A05) Complementarity and equilibrium problems and variational inequalities (finite dimensions) (aspects of mathematical programming) (90C33)
Cited In (34)
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- Approximating maxmin strategies in imperfect recall games using A-loss recall property
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- Polytope-form games and index/degree theories for extensive-form games
- Algorithms for computing strategies in two-player simultaneous move games
- New complexity results about Nash equilibria
- Exploiting extensive-form structure in empirical game-theoretic analysis
- Good neighbors are hard to find: Computational complexity of network formation
- Representations and solutions for game-theoretic problems
- Computing sequential equilibria using agent quantal response equilibria
- The Computational Complexity of Trembling Hand Perfection and Other Equilibrium Refinements
- Conditional dominance, rationalizability, and game forms
- Computational complexity of computing a quasi-proper equilibrium
- On taxed matrix games and changes in the expected transfer
- The give and take game: analysis of a resource sharing game
- Homotopy methods to compute equilibria in game theory
- Computing a quasi-perfect equilibrium of a two-player game
- Solving for Best Responses and Equilibria in Extensive-Form Games with Reinforcement Learning Methods
- Computational complexity in additive hedonic games
- A Complementary Pivot Algorithm for Market Equilibrium under Separable, Piecewise-Linear Concave Utilities
- Patrolling security games: definition and algorithms for solving large instances with single patroller and single intruder
- Polynomial-time computation of exact correlated equilibrium in compact games
- Faster algorithms for extensive-form game solving via improved smoothing functions
- Computing lexicographically safe Nash equilibria in finite two-person games with tight game forms given by oracles
- Solving zero-sum one-sided partially observable stochastic games
- Multi-agent reinforcement learning: a selective overview of theories and algorithms
- Online learning in sequential Bayesian persuasion: handling unknown priors
- The complexity of two-person zero-sum games in extensive form
- The Effective Computation of Equilibrium Point for N-Person Games Cyclic to the Next Person
- The value of large extensive form games
- Simple uncoupled no-regret learning dynamics for extensive-form correlated equilibrium
- Bargaining with limited computation: Deliberation equilibrium
- A theoretical and empirical investigation of search in imperfect information games
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