Finding Equilibria in Games of No Chance
From MaRDI portal
Publication:3608853
Recommendations
- The complexity of two-person zero-sum games in extensive form
- Computation of equilibria in noncooperative games
- Equilibrium computation for two-player games in strategic and extensive form
- Efficient computation of equilibria for extensive two-person games
- Finding mixed strategies with small supports in extensive form games
Cited in
(7)- The complexity of two-person zero-sum games in extensive form
- Approximating maxmin strategies in imperfect recall games using A-loss recall property
- Computation of equilibria in noncooperative games
- Lossless abstraction of imperfect information games
- Fast algorithms for finding randomized strategies in game trees
- Chess-like games may have no uniform Nash equilibria even in mixed strategies
- Computing equilibria: a computational complexity perspective
This page was built for publication: Finding Equilibria in Games of No Chance
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q3608853)