Fast algorithms for finding randomized strategies in game trees
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Publication:2817671
DOI10.1145/195058.195451zbMath1345.68258OpenAlexW1980717955MaRDI QIDQ2817671
Daphne Koller, Nimrod Megiddo, Bernhard von Stengel
Publication date: 1 September 2016
Published in: Proceedings of the twenty-sixth annual ACM symposium on Theory of computing - STOC '94 (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1145/195058.195451
Linear programming (90C05) 2-person games (91A05) Applications of game theory (91A80) Agent technology and artificial intelligence (68T42)
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