Graphs and composite games
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(43)- Compound Node-Kayles on paths
- Remarks on strategies in combinatorial games
- The generalized Sprague-Grundy function and its invariance under certain mappings
- Complexity of problems in games, graphs and algebraic equations
- A complete analysis of von Neumann's Hackendot
- The skeleton of an impartial game and the nim-function of Moore's \(\text{Nim}_2\)
- Theory of annihilation games. I
- Slow joins of loopy games
- On sums of graph games with last player losing
- Strategy for a class of games with dynamic ties
- Analyzing games by Boolean matrix iteration
- The particles and antiparticles game
- Two-person games on graphs
- Recent results and questions in combinatorial game complexities
- Infinite cyclic impartial games
- Algebraic games -- playing with groups and rings
- Two-player tower of Hanoi
- Impartial achievement and avoidance games for generating finite groups
- Vertex-to-vertex pursuit in a graph
- Complexity, appeal and challenges of combinatorial games
- On the Sprague-Grundy function of extensions of proper \textsc{nim}
- Deterministic graphical games
- The optimal capture time of the one-cop-moves game
- Conway games, coalgebraically
- On Kernels of Graphs and Solutions of Games: A Synopsis Based on Relations and Fixpoints
- Extended Sprague-Grundy theory for locally finite games, and applications to random game-trees
- Theory of annihilation games
- Strategies for compounds of partizan games
- Two impartial games on finite \(p\)-groups
- Screw discrete dynamical systems and their applications to exact slow NIM
- A complete solution for a nontrivial ruleset with entailing moves
- Isomorphism theorems for impartial combinatorial games
- The penults of Tak: adventures in impartial, normal-play, positional games
- On remoteness functions of exact slow k-NIM with k+1 piles
- On remoteness functions of k-NIM with k + 1 piles in normal and in Misère versions
- Computing remoteness functions of Moore, Wythoff, and Euclid's games
- Impartial games with decreasing Sprague-Grundy function and their hypergraph compound
- Emperor nim and emperor sum: a new sum of impartial games
- The game value of sequential compounds of integers and stars
- Argumentation frameworks, games and kernels: time for a family Reunion!
- A game of cops and robbers
- Prohibiting repetitions makes playing games substantially harder
- Tarski's fixpoint lemma and combinatorial games
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