How to guard a graph?
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Cites work
- A game of cops and robbers
- A note on \(k\)-cop, \(l\)-robber games on graphs
- An annotated bibliography on guaranteed graph searching
- Chases and escapes. The mathematics of pursuit and evasion
- Cop-Robber Guarding Game with Cycle Robber Region
- Graph Classes: A Survey
- scientific article; zbMATH DE number 3639144 (Why is no real title available?)
- scientific article; zbMATH DE number 1559563 (Why is no real title available?)
- scientific article; zbMATH DE number 3204219 (Why is no real title available?)
- scientific article; zbMATH DE number 3407692 (Why is no real title available?)
- Maximum independent set and maximum clique algorithms for overlap graphs
- Normal hypergraphs and the perfect graph conjecture
- On Path Cover Problems in Digraphs and Applications to Program Testing
- On the cop number of a graph
- On the hardness of approximating minimization problems
- Searching and sweeping graphs: a brief survey
- Some results about pursuit games on metric spaces obtained through graph theory techniques
- The complexity of pursuit on a graph
- The guarding problem -- complexity and approximation
- Vertex-to-vertex pursuit in a graph
Cited in
(12)- Guarding a subgraph as a tool in pursuit-evasion games
- How to guard a graph against tree moves
- Can Romeo and Juliet meet? Or rendezvous games with adversaries on graphs
- Complexity of the cop and robber guarding game
- Guard games on graphs: keep the intruder out!
- How to Guard a Graph?
- The guarding problem -- complexity and approximation
- The guarding game is E-complete
- Cop-Robber Guarding Game with Cycle Robber Region
- Can Romeo and Juliet meet? Or rendezvous games with adversaries on graphs
- Guard games on graphs: keep the intruder out!
- Romeo and juliet is ExpTime-complete
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