A note on k-cop, l-robber games on graphs
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Publication:2433710
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Cites work
- scientific article; zbMATH DE number 887776 (Why is no real title available?)
- scientific article; zbMATH DE number 2187680 (Why is no real title available?)
- On a pursuit game on Cayley digraphs
- On a pursuit game on Cayley graphs
- On bridged graphs and cop-win graphs
- On cop-win graphs
- The complexity of pursuit on a graph
- Vertex-to-vertex pursuit in a graph
Cited in
(47)- The capture time of a graph
- Visibility graphs, dismantlability, and the cops and robbers game
- A note on \(k\)-cop-win graphs
- Some remarks on cops and drunk robbers
- Guarding a subgraph as a tool in pursuit-evasion games
- Some game-theoretic remarks on two-player generalized cops and robbers games
- Product throttling
- On a contraction-like property of dismantlable graphs
- A faster algorithm for cops and robbers
- Containment: a variation of cops and robber
- The one-cop-moves game on graphs with some special structures
- Cops and robbers is EXPTIME-complete
- Pursuing a fast robber on a graph
- A survey on the relationship between the game of cops and robbers and other game representations
- The optimal capture time of the one-cop-moves game
- Selfish cops and active robber: multi-player pursuit evasion on graphs
- A game theoretic analysis of the cops and robber game
- Cop vs. gambler
- Variations on cops and robbers
- Large classes of infinite k-cop-win graphs
- Simultaneously moving cops and robbers
- A game of cops and robbers on graphs with periodic edge-connectivity
- Capturing the drunk robber on a graph
- Characterizations of k-copwin graphs
- Characterizations and algorithms for generalized cops and robbers games
- TIPSY COP AND DRUNKEN ROBBER: A VARIANT OF THE COP AND ROBBER GAME ON GRAPHS
- Cops and Robbers on Dynamic Graphs: Offline and Online Case
- Cops and robbers ordinals of cop-win trees
- Selfish cops and passive robber: qualitative games
- Fast Robber in Planar Graphs
- Conjectures on cops and robbers
- Cops and robber on some families of oriented graphs
- Cops and robbers from a distance
- Cops and robber on oriented graphs with respect to push operation
- The capture time of grids
- Guard games on graphs: keep the intruder out!
- How to guard a graph?
- A cop and robber game on edge-periodic temporal graphs
- On cop-win dynamic graphs
- Pushing cops and robber on graphs of maximum degree four
- Throttling for the game of cops and robbers on graphs
- Linguistic geometry approach for solving the cops and robber problem in grid environments
- General cops and robbers games with randomness
- The role of information in the cop-robber game
- An annotated bibliography on guaranteed graph searching
- Cop-win graphs with maximum capture-time
- A graph search algorithm for indoor pursuit/evasion
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